Playground – not much to say, very little to do.
Using innocent and familiar icons, as well as, playground elements, we contributed slight modifications: the swings are on colliding tracks, the see-saw is off center, the slide is lacking something. Most human initiated intended actions are aiming at some sort of benefit. The ground will serve for investigation of non profitable behavior and purposeless action.

Made in collaboration with Jair Strachnow.
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